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Star Wars Battlefront 2 on Xbox One
Electronic Arts or in abbreviated terms “EA” has been the calming generation of gaming. Now why do you decide to become money hungry. Why not enjoy doing something you love to do without the whole “Gimmy Gimmy” quoted Mr. Krabs from Spongebob. I loved the games you make like “Battlefield” or “Star Wars Battlefront”. Now you didn’t just create but decided to be the publishing name of them too. Forcing the company that makes them to fall under your ruling of gaining most profit without anyone really noticing. Well too late for that scheme. The news is out and your foolish decision is brought to the light. Microtransactions are the real cash used to buy in-game items. Loot boxes were your first and plenty of mistakes to the game. Having to force players to use real money to try to even progress in the game. According to Eurogaming “Expected selling was 8 million… fell short about 1 million”. My point when this game had full potential in being good, but now in my words “crappy as hell, but looks good”. Then again that’s how they get you. It had potential and it still kind of does. You can make this right still. Fixing the changes to the game and the most important thing, just follow and give back and listen to what the players want. Not maybe-this-will-do phase. Remember there is no try, just do.
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